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/gedg/ - Game and Engine Dev General: Difference between revisions

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* Godot(https://godotengine.org/): 2D/3D game engine written in C++.
* Godot(https://godotengine.org/): 2D/3D game engine written in C++.
* LÖVE(https://love2d.org/): 2D game engine in Lua.  
* LÖVE(https://love2d.org/): 2D game engine in Lua.  
* miniaudio(https://miniaud.io/): A simple cross-platform audio library written in C, contained in a single source file.
* MonoGame(https://www.monogame.net/): C# framework for making games and engines.
* MonoGame(https://www.monogame.net/): C# framework for making games and engines.
* Ogre(https://www.ogre3d.org/): 3D game engine made in C++.
* Ogre(https://www.ogre3d.org/): 3D game engine made in C++.
* OpenGL(https://www.opengl.org/): Ubiquitous cross-platform rendering API.
* OpenGL(https://www.opengl.org/): Ubiquitous cross-platform rendering API.
* [PhysX](https://developer.nvidia.com/physx-sdk):  A powerful C++ physics library.
* pygame(https://www.pygame.org/): Python library for game dev.
* pygame(https://www.pygame.org/): Python library for game dev.
* Ren'Py(https://www.renpy.org/): Engine for making visual novels.
* Ren'Py(https://www.renpy.org/): Engine for making visual novels.
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The term "closed" also includes "pay to view" code.
The term "closed" also includes "pay to view" code.


* Havok(https://www.havok.com/): Physics engine, also has an AI module (pathfinding, navigation meshes, etc.).
* RPG Maker(https://www.rpgmakerweb.com/): Tool to easily make nipponese text and number simulators. But more likely you will use it to make a porn/fetish game. Allows for customization if you know Javascript.
* RPG Maker(https://www.rpgmakerweb.com/): Tool to easily make nipponese text and number simulators. But more likely you will use it to make a porn/fetish game. Allows for customization if you know Javascript.
* Unity(https://unity.com/):  Widely known, uses C#.
* Unity(https://unity.com/):  Widely known, uses C#.
* Unreal(https://www.unrealengine.com/): AAA game engine, uses C++.
* Unreal(https://www.unrealengine.com/): AAA game engine, uses C++.

Revision as of 17:08, 4 April 2023

Game and Engine Development General

The Game and Engine Development General, or /gedg/ is for the discussion of creating games and engines, including the many tools and libraries involved in dev.

Check out the /gedg/ compendium: https://rentry.org/gedg!

Engines and Libraries

Open Source

Closed Source

The term "closed" also includes "pay to view" code.