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Game programming: Difference between revisions
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>Fontain No edit summary |
>Biohazard (added some titles with generic stuff) |
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There is merit to this. It's sometimes difficult to find the right libraries or resources required for video games. Though I doubt this will be very useful, it's still necessary. --[[User:Fontain|Fontain]] ([[User talk:Fontain|talk]]) 20:18, 27 January 2014 (EST) | There is merit to this. It's sometimes difficult to find the right libraries or resources required for video games. Though I doubt this will be very useful, it's still necessary. --[[User:Fontain|Fontain]] ([[User talk:Fontain|talk]]) 20:18, 27 January 2014 (EST) | ||
== Basics == | |||
== APIs/Libraries == | |||
Graphics, Physics, Audio, Networking, etc. | |||
== More Resources == | |||
*http://en.wikipedia.org/wiki/Game_programming | |||
*http://gpwiki.org/ | |||
*http://www.gamedev.net/ | |||
*http://programmers.stackexchange.com/ |
Revision as of 01:42, 28 January 2014
I will fill in this page later if someone else doesn't. i dont think this page is necessairy, but go right ahead. --Bisasam (talk) 18:30, 27 January 2014 (EST)
There is merit to this. It's sometimes difficult to find the right libraries or resources required for video games. Though I doubt this will be very useful, it's still necessary. --Fontain (talk) 20:18, 27 January 2014 (EST)
Basics
APIs/Libraries
Graphics, Physics, Audio, Networking, etc.